鼠标位置
TIP
鼠标滑过地图显示坐标位置。
代码如下:
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vue
<template>
<div id="map">
<div id="mouse-position" ref="mouse"></div>
</div>
</template>
<script lang="ts" setup>
import { onMounted, ref, onBeforeUnmount, Ref } from "vue";
import { Map, View } from "ol";
import { MousePosition, defaults } from "ol/control";
import { createStringXY } from "ol/coordinate";
import { Tile as TileLayer } from "ol/layer";
import { XYZ } from "ol/source";
import { MAPURL, ATTRIBUTIONS } from "../../../constants";
const raster = new TileLayer({
source: new XYZ({
attributions: ATTRIBUTIONS,
url: MAPURL,
maxZoom: 20,
}),
});
const mouse: Ref<HTMLElement | null> = ref(null);
let map: Map | null = null;
//实例化鼠标位置控件(MousePosition)
const mousePositionControl = (target: HTMLElement) =>
new MousePosition({
//坐标格式
coordinateFormat: createStringXY(4),
//地图投影坐标系(若未设置则输出为默认投影坐标系下的坐标)
projection: "EPSG:4326",
//坐标信息显示样式类名,默认是'ol-mouse-position'
className: "custom-mouse-position",
//显示鼠标位置信息的目标容器
target,
//未定义坐标的标记
undefinedHTML: " ",
});
const initMap = (mousePositionControl) => {
map = new Map({
//初始化map
target: "map",
//地图容器中加载的图层
layers: [
//加载瓦片图层数据
raster,
],
view: new View({
projection: "EPSG:4326", // 坐标系,有EPSG:4326和EPSG:3 857
center: [0, 0],
//地图初始显示级别
zoom: 5,
}),
//加载控件到地图容器中
controls: defaults({
//地图中默认控件
attributionOptions: {
//地图数据源信息控件是否可收缩,默认为true
collapsible: true,
},
}).extend([mousePositionControl]), //加载鼠标位置控件
});
};
onMounted(() => {
if (mouse.value === null) return;
initMap(mousePositionControl(mouse.value));
});
onBeforeUnmount(() => {
if (map) {
map.dispose();
map = null;
}
});
</script>
<!-- Add "scoped" attribute to limit CSS to this component only -->
<style scoped>
#map {
position: relative;
width: 100%;
height: 650px;
}
#mouse-position {
position: absolute;
left: 50%;
top: 20px;
transform: translateX(-50%);
color: red;
font-weight: bold;
z-index: 1;
}
</style>